AI Insights · Timothy · October 2025
Top 5 Low Poly Games Performance in Finland, Q3 2025
Explore the trends in downloads, revenue, and active users for the top low poly games on a unified platform in Finland during Q3 2025.
In the third quarter of 2025, the performance of the top low poly games on a unified platform in Finland showcased interesting trends across various metrics. The data, sourced from Sensor Tower, provides insights into downloads, revenue, and active users.
Roblox from Roblox Corporation saw a gradual increase in weekly downloads, peaking at approximately 4K in mid-September. The weekly revenue showed a decline from $42K to around $32K by the end of the quarter. Active users fluctuated, with a drop from 178K to about 161K.
Carnival Tycoon: Coin Games by Wild Candle Spin LLC experienced a sharp decline in downloads, starting from 1.2K in July and falling to just 88 by the end of September. Revenue peaked at $2.4K in early August before decreasing to $1.3K. Active users remained relatively stable, starting at 2.8K and ending at 3.2K.
Idle Lumber Empire: Tycoon Inc from AppQuantum had a steady decrease in downloads, with numbers dropping from 900 in early August to 279 by the end of the quarter. Revenue saw some fluctuations, peaking at $1.7K in mid-August. Active users reached a high of 2.2K in early August before dropping to 955.
Steal n Catch the Brainrot by BMH VN Game, despite having no revenue, showed a gradual increase in downloads from 19 in mid-July to 340 by the end of September. Active users followed a similar trend, rising from 16 to 751.
Finally, Blox World by Thinkplay experienced a decrease in downloads, starting at 736 in mid-July and declining to 123 by the end of the quarter. Revenue remained minimal, peaking at $25 in late July. Active users saw a peak of 1.6K in late July, dropping to 1.3K by September's end.
For more detailed insights into these trends and other app performances, visit Sensor Tower's platform.